![]() Rule 5: No Referral or Affiliate Links - Referral or affiliate links are not allowed here. Absolutely no politics and religion talk on the subreddit. No brigading, personal attack bashing, mudslinging, or witch hunting. No Religion or Politics - Be nice, civil and follow rediquette. This means the article must be talking specifically about Nvidia as a company, Nvidia's product, or other products using Nvidia's technology. Rule 3: Relevant Content - All posts must be primarily related to Nvidia. Please follow Rule #10 regarding low quality content when posting your build and please only post builds with Nvidia products clearly visible. ![]() Rule 2: Build Pictures Related Posts - Build pictures related posts are only allowed on Friday, Saturday, and Sunday. You can also use /r/TechSupport community. Latest thread is linked in the sidebar or pinned on the front page. Rule 1: Tech Support & Issues - Tech Support posts are not allowed. This Subreddit is community run and does not represent NVIDIA in any capacity unless specified. A place for everything NVIDIA, come talk about news, rumours, GPUs, the industry, show-off your build and more. Speeds after exiting the game until the PC is rebooted.Welcome to /r/NVIDIA. ![]() Reflex is set to “Boost + Enabled” in a game, the graphics card will not return to idle clock When both NVIDIA Low Latency Mode is set to Ultra in the NVIDIA Control Panel and NVIDIA Flashing corruption can be seen randomly while playing the Application crashes after updating to latest driver when trying to run simulation Some PC configurations may see rainbow like artifacts in game after Temporary workaround: Delete the file VTubeStudio Data\Plugins\x86 64\GPUManagementPlugin.dll Workaround: disable Hardware-accelerated GPU Scheduling from the Windows Settings RedCine-X Pro potential crash while working with effects during video playback ĭesktop Window Manager (dwm.exe) service may report higher GPU usage on some RTX 30. Maxon - Cinema4D + Redshift3D vidmemory allocations cause TDR or Driver Crash ![]() Monitor may briefly flicker on waking from display sleep if DSR/DLDSR is enabled. Shadowplay recordings may appear over exposed when Use HDR is enabledįrom the Windows display settings. Toggling HDR on and off in-game causes game stability issues when non-native resolution is ![]() Videos played back in Microsoft Edge may appear green if NVIDIA Iįor notebook computers, issues can be system-specific and may not be seen on your particular When using two or more monitors, GeForce Experience Shadowplay/Gamestream may select Lower performance in Minecraft Java Edition ġ65Hz refresh rate option not availlable on Samsung Odyssey Ark monitor In game map may display corruption ĭell XPS 9560 may crash and reboot when using desktop applications In addition, this new Game Ready Driver offers support for Victoria 3, WRC Generations – The FIA WRC Official Game, and the addition of DLSS 3 to F1 22. This new Game Ready Driver provides the best day-0 gaming experience for Sackboy: A Big Adventure, which features ray-traced reflections, shadows, and ambient occlusion effects and utilizes NVIDIA DLSS Super Resolution for up to 2.5x faster performance. Prior to a new title launching, our driver team is working up until the last minute to ensure every performance tweak and bug fix is included for the best gameplay on day-1. Game Ready Drivers provide the best possible gaming experience for all major new releases. ![]()
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